Amici | Di Sempre
A deck of sensory prompts used to shift the atmosphere of a scene without forcing plot events—for example, a song ending or a door opening.
The game aims for "emotional accumulation rather than resolution," prioritizing the feeling of a shared evening over a structured adventure. It is designed to be a "quiet" experience where the narrative grows through subtle fragments of atmosphere and timing. Amici Di Sempre
Before play begins, players collaboratively "build the bar," establishing the atmosphere and setting. A deck of sensory prompts used to shift
Characters are defined by small, precise details rather than extensive backstories—such as what they always order, where they sit, and what secrets they may hold from the rest of the group. players collaboratively "build the bar