3ds Max 2012 introduced several "small" quality-of-life updates that had a large impact:
The was critical for this build. While the initial 2012 launch was praised for its speed, it suffered from frequent crashes and "disappearing UI" bugs. SP2 addressed: Memory leak issues during long render sessions.
Improved compatibility with Windows 7 and various graphics drivers. Better stability when importing complex CAD data.
: This release furthered the integration of the mRigids (PhysX) engine, making rigid-body dynamics more stable and easier to set up than the aging Reactor system.