In the world of Thedas, where magic is as dangerous as the politics that govern it, you begin your journey as a sole survivor. A massive explosion at a peace summit called the Divine Conclave has murdered the leadership of the world's most powerful religious body, the Chantry, and torn open a literal hole in the sky known as the . The Mark and the Mission
You must decide whether to ally with the rebel mages or the Templar Order to bolster your forces. dragon-age-inquisition
To close the Breach permanently, you must gather enough power and influence to face a shadowy antagonist known as , an ancient Tevinter magister who seeks to become a god. Your journey takes you across vast regions of Thedas, where you must make pivotal choices: In the world of Thedas, where magic is
You awaken with a mysterious green glowing mark on your hand—the . This mark is the only thing capable of sealing the Rifts that allow demons to pour into the world from the Fade, a realm of dreams and spirits. To close the Breach permanently, you must gather
You navigate the treacherous courts of Orlais to determine who will sit on the throne, gaining the support of the most powerful empire in Thedas.
While many suspect you of causing the explosion, the desperate remnants of the Chantry's leadership—led by and Leliana —form the Inquisition to restore order. You are thrust into a leadership role as the "Herald of Andraste," a messianic figure whom the common people believe was sent by the Maker to save them. Building an Alliance
As you delve deeper into the mystery of the Anchor, you discover that the world is far more ancient and complex than anyone realized. Your quest culminates in a final confrontation with Corypheus to stop him from tearing down the "Veil" that separates the physical world from the Fade. The Bitter Aftermath Remember When Dragon Age Was Good? - Part 3