: Includes the core single-player campaign featuring 33 scenarios.
: A 104-page book (available in English) featuring the art of Dominik Mayer and background information on the game's units and story.
: A standalone prequel story following Falir of Clan Baileach as he attempts to defeat the giant troll Tolk Headsplitter.
: Tactical combat on hex-based maps where terrain, morale, and unit types (over 75 varieties) significantly impact outcomes.
: Recruit and upgrade units from "younglings" to advanced classes like Berzerkers or Valkyries.
: Players primarily lead barbarian clans against the powerful Empire in a world set 300 years after the original game. Fantasy General II - Let's Play Part 1
: Includes the core single-player campaign featuring 33 scenarios.
: A 104-page book (available in English) featuring the art of Dominik Mayer and background information on the game's units and story.
: A standalone prequel story following Falir of Clan Baileach as he attempts to defeat the giant troll Tolk Headsplitter.
: Tactical combat on hex-based maps where terrain, morale, and unit types (over 75 varieties) significantly impact outcomes.
: Recruit and upgrade units from "younglings" to advanced classes like Berzerkers or Valkyries.
: Players primarily lead barbarian clans against the powerful Empire in a world set 300 years after the original game. Fantasy General II - Let's Play Part 1