Forces all sounds to PlaybackSpeed = 1 to prevent high-pitched screeching. π Logic & Automation
Here is a snippet showing how to implement the and Anti-Spam logic:
Mute specific Sound IDs commonly used for "earrape" or loud noises. π οΈ Advanced Manipulation Features π― Targeted Controls
Forces all sounds in the game to stay below a specific Volume level (e.g., 0.5).
Prints the ID of every sound played in the console so you can identify the source of annoying music.
Are you targeting a specific game, or do you want a script?