Tell me your so I can adjust the formatting and length.
Always verify the target exists to prevent server crashes. FE Bring Player
Never trust the client—verify admin status on the server side! Tell me your so I can adjust the formatting and length
Add + Vector3.new(0, 0, -5) so they don't spawn inside you. you have to bridge the gap!
remoteEvent.OnServerEvent:Connect(function(player, targetName) if isAdmin(player) then local target = game.Players:FindFirstChild(targetName) if target and target.Character then target.Character.HumanoidRootPart.CFrame = player.Character.HumanoidRootPart.CFrame end end end) Use code with caution. Copied to clipboard
Ever struggled to get a "Bring" command working in a FilteringEnabled environment? Since the client can't move other players directly, you have to bridge the gap!