: Optimized to prevent units from "locking up" when receiving multiple orders while running.
: Overhauled for better tactical positioning during TPS gameplay.
The update focused on refining individual unit control and mission interface efficiency: File: Cepheus.Protocol.v1.1.18.zip ...
: Increased for specific structures like hives to prevent them from blocking critical pathways like bridges.
: Recent updates in 2025 and 2026 have introduced new civilian evacuation frameworks, expanded doctrine trees, and major AI pathfinding optimizations. Cepheus Protocol - Steam Community : Optimized to prevent units from "locking up"
: The original version (including v1.1.18) is now classified as the Legacy build , while a modernized, more stable version serves as the main game as of early 2026.
: Units have limited line-of-sight and hearing, making stealth and lighting (flares, spotlights) crucial during night cycles. : Recent updates in 2025 and 2026 have
: Revised to be more effective, triggered by the middle mouse button.
: Optimized to prevent units from "locking up" when receiving multiple orders while running.
: Overhauled for better tactical positioning during TPS gameplay.
The update focused on refining individual unit control and mission interface efficiency:
: Increased for specific structures like hives to prevent them from blocking critical pathways like bridges.
: Recent updates in 2025 and 2026 have introduced new civilian evacuation frameworks, expanded doctrine trees, and major AI pathfinding optimizations. Cepheus Protocol - Steam Community
: The original version (including v1.1.18) is now classified as the Legacy build , while a modernized, more stable version serves as the main game as of early 2026.
: Units have limited line-of-sight and hearing, making stealth and lighting (flares, spotlights) crucial during night cycles.
: Revised to be more effective, triggered by the middle mouse button.