The UI is a common point of frustration, frequently described as "unintuitive," "convoluted," and "outdated". Some players find that interaction buttons are poorly sized, making navigation difficult.
Due to its massive scale, the game relies heavily on automation. Players can set colonies to auto-manage while focusing on main fleets, preventing the gameplay from becoming overwhelming.
Expect to invest significant time upfront to become proficient. It is built on the engine of the Supreme Ruler series, which is known for its complexity and "hard facts" approach to strategy.
You can manage thousands of star systems in a procedurally generated galaxy. The game uniqueley allows for simultaneous management of both space fleets and ground-based planetary combat.
Galactic Ruler (now Enlightenment version) - why so unnoticed
