: Includes a limited two-weapon carry system (similar to Halo or Call of Duty ) and specialized tools like door lock/unlock devices.
: Reintroduces classic enemies from Half-Life 1 such as Alien Grunts and Alien Controllers .
is a narrative-driven total conversion mod for Half-Life 2: Episode Two that flips the standard series perspective by casting the player as a member of the Combine's Civil Protection. 🕹️ Project Overview : Includes a limited two-weapon carry system (similar
: A unique feature where headcrabs can latch onto Vortigaunts to create "Zombigaunts". 📥 Version 1.0.3 & Installation
: Use Combine-specific gear like controllable Manhacks and the ability to drive a Combine APC . 🕹️ Project Overview : A unique feature where
: Anders and his squad (Eloise, Noah, and Larson) are tasked with pushing back a Xenian invasion that has taken over a dilapidated university.
The mod takes place in the aftermath of the , where the remaining Xenian forces (Vortigaunts, Alien Grunts, and Controllers) are in chaos. The mod takes place in the aftermath of
: Primarily hosted on sites like ModDB and the Valve Developer Community .