Idiotic (the Game) Guide
: Time-trial courses designed specifically for speed-running.
: New permanent boosts or "Coints" (the community-named currency) that allow for weirder character upgrades. New Game Modes :
: Hiding more items like "garlic bread™" to reward exploration in The Alt. IDIOTIC (The Game)
: Players alternate between The Top (a bright, robotic-filled reality with objectives) and The Alt (a dark, zombie-infested realm used for healing and repositioning).
: Advanced mechanics including wall-running , double jumping , and sliding . : Time-trial courses designed specifically for speed-running
Based on community feedback and the game's current Steam presence , content development could benefit from the following:
: Development focuses heavily on the 3Cs of game design : Character, Controls, and Camera to ensure the breakneck speed feels fluid. : Players alternate between The Top (a bright,
: Expanding the procedural city generation to include more verticality for grappling and wall-running.