: Removes the waiting period for abilities, allowing for continuous move spamming. Utility & Movement

: Grants invincibility, preventing the player from taking damage from NPCs or other players.

: Targets specific high-level bosses, such as the Moon Slayer or Toji , to farm rare drops.

: Automates currency generation through repetitive tasks or exploit loops.

: Instant travel to specific NPCs, training grounds, or distant quest objectives.

: Massively increases damage output or modifies hitboxes to eliminate enemies in a single strike.

: Tools designed to replicate items in the inventory, though these are often highly volatile.