Keeperrl-alpha-36-rar May 2026

Starting biomes are now chosen randomly by default, increasing replayability. Challenge & Difficulty

The update added depth to the world-building and faction-specific aesthetics.

New custom wall reinforcement and furniture sprites were added for Dwarves and Necromancers. keeperrl-alpha-36-rar

Distribution of vertical-level enemies was adjusted to provide a more consistent threat.

Animal pens can now be built outside, allowing for more flexible dungeon layouts. Starting biomes are now chosen randomly by default,

Allies no longer mistakenly throw healing or beneficial potions at enemies, a critical fix for tactical longevity.

The difficulty curve was rebalanced to keep late-game exploration engaging. The difficulty curve was rebalanced to keep late-game

For players looking to dive into this build, the Official Patch Notes offer a granular breakdown of technical fixes, while the Steam Community Page remains the primary hub for modding and strategy discussions. KeeperRL Alpha 36 is released