Rubber-ninjas-game -

The lack of gravity allows characters to "float" around the arena, bumping into each other until limbs are potentially lost or a knockout occurs.

Due to the unpredictable nature of ragdoll physics, no two fights are identical. Development and Availability Developer: Developed and published by Rag Doll Software . Release Date: June 30, 2009. Platform: Originally released for PC (Windows) and Mac . rubber-ninjas-game

is an experimental 3D ragdoll fighting game developed by Matteo Guarnieri of Rag Doll Software . Released in 2009 , the game is based on Guarnieri’s previous title, Ragdoll Masters , and utilizes unique physics-based combat in a zero-gravity environment. Core Gameplay Mechanics The lack of gravity allows characters to "float"

Players control a character's center of mass to swing limbs (fists and feet) into an opponent's weak spots, such as the head or stomach. Release Date: June 30, 2009

The game gained attention through cross-promotions, such as an that allowed players to fight as a ninja rabbit with a bo staff, a collaboration with Wolfire Games . Rubber Ninjas and Ninja Rabbits | Wolfire Games Blog

Fighting takes place in 3D spherical rings that move based on player positions. These arenas often feature animated backgrounds, such as Chinese dragons.

The game features characters of various shapes and sizes, ranging from standard stick figures to muscular builds or robots, which can impact movement and difficulty.