Sci Arc | 22 V2.rbxl

: During the 2020–2022 period, SCI-Arc shifted toward digital representations and virtual space exploration due to the pandemic. Thesis students utilized game engines and animation software to build participatory environments.

: The file represents the "v2" (second version) of a design developed for the 2022 Graduate Thesis or an undergraduate studio. These projects often focus on robotic fabrication , AI-driven iterations , and the intersection of physical and virtual urban space. SCI ARC 22 V2.rbxl

At SCI-Arc, particularly in programs like Architectural Intelligence and Visual Studies , students frequently use game engines (such as Roblox , Unity, or Unreal Engine) and AI workflows to explore speculative design and virtual world-building. Contextual Significance : During the 2020–2022 period, SCI-Arc shifted toward