: In v1.0, talking to Tatl caused the camera to zoom directly into Link’s face (similar to Navi in Ocarina of Time ); in v1.1, the camera was adjusted to stay at a distance. It also fixed a bug where players could not move the camera while standing on the walls of the Deku Palace.
: The v1.1.0 update introduced a dual analog "free camera," allowing players to rotate the view with the right stick for the first time in the original engine's history. The Legend of Zelda: Majora’s Mask Update v1.1 ...
: The most famous fix addressed a bug in the Honey & Darling minigame that could cause Link to lose his sword or permanently assign the Ocarina to the B-button slot. : In v1
: It resolved a specific softlock in the European version where attempting to deposit zero Rupees in the Clock Town Bank would freeze the game. : The most famous fix addressed a bug
: It improved motion blur effects at high frame rates and added a configurable "scaled deadzone" for modern controllers.