: Some players find the "Planets" (the action spaces) a bit static and uninteresting. If the market of available crew members doesn't align with your strategy, you may find yourself relying on "top-decking" (drawing blind from the deck), which introduces a high degree of luck.
: You have exactly 10 turns (using 5 spaceships) to recruit the best crew. You land on planets to draw cards or play them, often triggering chain reactions where playing one card allows you to immediately play another. Wyldspace.zip
: It explores heavy themes of child abuse and grief, framed through a "sad and wild" ending. : Some players find the "Planets" (the action
: It features a robust solo mode where you compete against a specific AI "hostile planet" deck. Wild Spaces (Novel by S. L. Coney) You land on planets to draw cards or